LIU, S.; IDRIS, M. Z. . A Practice of Choosing Gamification-based Personas. Archives of Business Research, [S. l.], v. 8, n. 2, p. 106–114, 2020. DOI: 10.14738/abr.82.7845. Disponível em: http://804474.wannyin.cyou/index.php/ABR/article/view/7845. Acesso em: 3 dec. 2024.